
Like its predecessor, it later had a DX version which added in several Mobile Suits left out of the original release, added in the Awakenings system (Assault, Revive and Mobility) and was used to make the home version.
Mobile Suit Zeta Gundam: AEUG vs Titans (2003): This first sequel shifted the story to the popular Zeta Gundam timeframe and introduced some new mechanics, such as Transforming Mecha.
The DX version was used to make the home version, which added a Campaign Mode wherein the player became a Federation or Zeon pilot and fought through the One Year War from the early skirmishes up until the final battle at A Baoa Qu. Several months later, Capcom updated the game into Federation vs Zeon DX, adding in the Ground Combat Gundam and Ground Combat GM from Mobile Suit Gundam: The 08th MS Team to bolster the Federation's roster. It laid down the groundwork for the entire series, as well as being an overall fun and enjoyable game.
Mobile Suit Gundam: Federation vs Zeon (2000): The first game in the series, centering on Mobile Suit Gundam. The series has gone through twelve iterations so far: Both sides have a resource meter, representing their ability to wage war to win, one must destroy enough enemy machines to deplete the enemy's resources, with the machines' value being determined by their overall power. Each game in the series follows the same basic format: The player chooses a Mobile Suit and a pilot, then engages in a series of third-person battles with the opposing forces. A series of hybrid Action/ Fighting Games based upon the wildly popular Gundam anime franchise.